// JavaScript Document

// This script was supplied free by Hypergurl 
// http://www.hypergurl.com <!-- // JavaScript to interpolate random images 
into a page. var ic = 6; // Number of alternative images var xoxo = new Array(ic); 
// Array to hold filenames xoxo[0] = "http://www.yoursite.com/graphic1.gif"; 
xoxo[1] = "http://www.caseyfoltz.com/refresh1.jpg"; 
xoxo[2] = "http://www.caseyfoltz.com/refresh2.jpg"; 
xoxo[3] = "http://www.caseyfoltz.com/refresh3.jpg"; 
xoxo[4] = "http://www.caseyfoltz.com/refresh4.jpg"; 
xoxo[5] = "http://www.caseyfoltz.com/refresh5.jpg"; 
xoxo[6] = "http://www.caseyfoltz.com/refresh6.jpg";
xoxo[7] = "http://www.caseyfoltz.com/refresh7.jpg";
xoxo[8] = "http://www.caseyfoltz.com/refresh8.jpg";
function pickRandom(range) 
{ if (Math.random) return Math.round(Math.random() * (range-1)); else { var now 
= new Date(); return (now.getTime() / 1000) % range; } } // Write out an IMG tag, 
using a randomly-chosen image name. var choice = pickRandom(ic); // --> </script>